While not every indie developer/publisher can offer the same physical treatment that Nicalis can, for a number of games they have brought to the Nintendo Switch, there are plenty of services that are ensuring a steady flow of digital release and one such service, is Digerati.
Responsible for the ports of Bleed, Bleed 2 and fair few others, within the last 24 hours, the indie publisher has revealed plans to bring Shikhondo – Soul Eater to Switch, Xbox One and PlayStation 4 this Summer. Paranautical Activity will be out much sooner as it launches June 26 on Switch and is already available for pre-order in Europe. Below you can find a series of details relating to both titles and their announcements:
Paranautical Activity brings classic FPS action to Nintendo Switch:
FPS/roguelite mash-up launches 26 June, available to pre-order now in Europe
20 June, 2018 – Get ready to circle-strafe like it’s 1996! Indie publisher Digerati and developer Code Avarice are pleased to announce that Paranautical Activity – the arena-based FPS that mixes old-school shooter action with a roguelite twist – launches next Tuesday, 26 June, on Nintendo Switch.
Players in Europe can pre-order Paranautical Activity now from the Nintendo Switch eShop to enjoy a 20% discount on the launch price.
About Paranautical Activity:
Paranautical Activity is a first-person shooter that combines classic arena-style FPS action with roguelite elements. An intense and challenging test of precision, skill and reflexes awaits!
- Unique FPS/Roguelite combination
- Procedurally generated levels
- Insanely fast gameplay
- Hidden levels
- Over 100 items
- 40+ enemies
- Ridiculous bosse
- Kick-ass dub-step soundtrack
Korean bullet-hell shoot ‘em up Shikhondo – Soul Eater coming to Nintendo Switch, PS4 and Xbox One:
Battle bizarre demons against beautiful Oriental backdrops in an intense shmup inspired by Asian mythology
21 June, 2018 – Indie publisher Digerati is delighted to announce its bringing Shikhondo – Soul Eater, an intense bullet-hell shoot ‘em up, to Nintendo Switch, PS4 and Xbox One this summer (exact date still TBC).
Created by Korean-based independent developer DeerFarm, Shikhondo – Soul Eater features hypnotic barrage patterns, enemies inspired by Asian mythology, and stunning Oriental artwork. And, for the first time, players will be able to take on Shikhondo with a friend thanks to an all-new 2-player local co-op mode added especially for the console versions.
As well as being popular among shoot ‘em up fans – the game has a ‘Very Positive’ rating on Steam – Shikhondo impressed at the 2017 Global Indie Game Development Contest in Korea where it won the Gold Award.
Thanks to a partnership with eastasiasoft, Shikhondo – Soul Eater will also be released in Japan and other Asian territories. The PS4 version will launch digitally on 22 June, and a PS4 limited edition physical version will be on sale at Play-Asia.com from 28 June.
A release date for the Nintendo Switch digital version is still TBC. A Nintendo Switch limited edition physical version will be available to pre-order at Play-Asia.com from 28 June.
About Shikhondo – Soul Eater:
Shikhondo – Soul Eater is a Korean bullet-hell shoot ‘em up set within a beautiful and bizarre world of Asian mythology.
Armies of demons known as yokai have escaped from Limbo. They are spreading like a plague across the land, sowing fear and stealing souls. You must destroy the pestilent invaders and free the captured souls from eternal torment.
Includes Arcade, Hardcore and Local Co-op modes.
- Five stages of intense bullet-hell action and hypnotic barrage patterns
- Game modes include: Arcade, Hardcore, Boss Rush and Local Co-op
- Fly close to enemy bullets to fill the Soul Gauge and unleash a super attack for high scores
- Two playable characters, each with their own types of attack
- Online leaderboards for high score glory
- Demonic enemies and bosses inspired by Asian mythology
- Stunning and intricate Oriental artwork
- Platinum Trophy and 1000G Achievements available respectively for PS4 and Xbox One versions
Source: Digerati PR
This post was written by Solid Jack