Dead Cells will be receiving a retail release for both the Nintendo Switch and PlayStation4 with the help of Merge Games and it is expected to arrive sometime in August. The box art has been officially unveiled for the Nintendo Switch:
Steve Filby, Producer at Motion Twin (Terminals.io)
“We’ve been absolutely floored by the success of Dead Cells and the reaction of the PC gaming community. So many people have asked for the game on console, so partnering with Merge for a retail copy just makes sense. We can’t wait to welcome console players to our community, to hear their feedback and to work with them on future updates of the game.”
Dead Cells is a rogue-lite, metroidvania action-platformer.
You’ll explore a sprawling, everchanging castle… assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
- RogueVania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.
- 2D Souls-lite Action: Tough but fair combat, more than fifty weapons and spells with unique gameplay, and of course, the emergency panic roll to get you out of trouble.
- Nonlinear progression: Sewers, Ossuary or Remparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style or just your mood.
- Exploration: Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers and breath in that fresh sea mist infused air…