Developer: David Marquardt Studios| Publisher: Rogue Games
Death is just the beginning in Dust & Neon, an action-packed twin-stick roguelite shooter set in a post-apocalyptic Wild West overrun by villainy.
Play as the mysterious gunslinger as he embarks upon an epic quest filled with twitch-trigger precision gunplay, armies of menacing robots, and incredible boss fights. If at first you don’t succeed, try again with dozens of unlockable abilities, thousands of unique weapons, and game-changing performance boosts, all of which transform your hero into an unstoppable force.
Be warned: Dust & Neon isn’t easy. But if you’re up for a robust challenge designed to test your skills, you’ve found your game.
Shoot ‘em Up… In Every Direction – A seriously robust and challenging twin-stick roguelite shooter with visceral reload mechanics—pop each bullet into the chamber during the heat of battle. Best-in-class controls allow for twitch speed and precision gunplay, and a dynamic power-up boost system will have you mowing down mechanical menaces with non-stop action. Dive, slide and seamlessly take automatic cover as you reload and strategize your next move.
Collect and Upgrade your Arsenal – Choose your arsenal from an unlockable selection of nearly 2,000 wholly unique revolvers, shotguns and rifles.1600 unique tonics allow you to temporarily change or enhance your gunslinger’s abilities on the battlefield, crack open hundreds of loot boxes filled with money, weapons and upgrades. Upgrade your gunslinger with 24 unique skills that fundamentally change the way the game plays
Death is only the Beginning – An action-packed 10-plus-hour campaign awaits for those daring enough to accept the challenge! Completionists will find many, many more hours of adventure at their disposal. Explore a huge, varied world with four unique regions, shoot it out against an impressive roster of robot enemies with unique strengths and weaknesses. Claim the bounties on a sinister cast of villains in epic boss fights
In 2015, when rumours of the NX and Zelda U were everywhere, my brother and I started Miketendo64 and we've been running it ever since. As the Editor-in-Chief, I have attended video gaming events in three different countries, been to preview events, and penned more than 4,000 articles to date, ranging from news, to features, reviews, interviews and guides. I love gaming and I love all things Nintendo. I also love Networking, so don't be afaid to reach out.
Email: contact@miketendo64.com / jack.lo@miketendo64.com
Website: https://miketendo64.com/
YouTube channel: https://www.youtube.com/channel/UCyVMO4QgcniAjhLxoyc9n8Q
Websites store cookies to enhance functionality and personalise your experience. You can manage your preferences, but blocking some cookies may impact site performance and services.
Essential cookies enable basic functions and are necessary for the proper function of the website.
Name
Description
Duration
Cookie Preferences
This cookie is used to store the user's cookie consent preferences.
30 days
These cookies are needed for adding comments on this website.
Name
Description
Duration
comment_author_url
Used to track the user across multiple sessions.
Session
comment_author
Used to track the user across multiple sessions.
Session
comment_author_email
Used to track the user across multiple sessions.
Session
Statistics cookies collect information anonymously. This information helps us understand how visitors use our website.
Google Analytics is a powerful tool that tracks and analyzes website traffic for informed marketing decisions.
Contains information related to marketing campaigns of the user. These are shared with Google AdWords / Google Ads when the Google Ads and Google Analytics accounts are linked together.
90 days
__utma
ID used to identify users and sessions
2 years after last activity
__utmt
Used to monitor number of Google Analytics server requests
10 minutes
__utmb
Used to distinguish new sessions and visits. This cookie is set when the GA.js javascript library is loaded and there is no existing __utmb cookie. The cookie is updated every time data is sent to the Google Analytics server.
30 minutes after last activity
__utmc
Used only with old Urchin versions of Google Analytics and not with GA.js. Was used to distinguish between new sessions and visits at the end of a session.
End of session (browser)
__utmz
Contains information about the traffic source or campaign that directed user to the website. The cookie is set when the GA.js javascript is loaded and updated when data is sent to the Google Anaytics server
6 months after last activity
__utmv
Contains custom information set by the web developer via the _setCustomVar method in Google Analytics. This cookie is updated every time new data is sent to the Google Analytics server.
2 years after last activity
__utmx
Used to determine whether a user is included in an A / B or Multivariate test.
18 months
_ga
ID used to identify users
2 years
_gali
Used by Google Analytics to determine which links on a page are being clicked
30 seconds
_ga_
ID used to identify users
2 years
_gid
ID used to identify users for 24 hours after last activity
24 hours
_gat
Used to monitor number of Google Analytics server requests when using Google Tag Manager