Perhaps understanding the stellar quality of the 2-D efforts that came before it, Oracle of Ages is – therefore – not satisfied with being just another The Legend of Zelda game that uses a top-down perspective to give players a glimpse into its world. Given that Link’s Awakening had already solidly proved that adventures as big as those of the hero in green could work on a handheld system, it is clear that Oracle of Ages sets out to expand upon that game’s achievements. And it does so marvelously well not only by utilizing its time-traveling mechanics to bring puzzle-solving out of the dungeons and into the overworld, but also by magnifying the testing nature of its mazes in shifting the focus of individual rooms from combats and switch-pressing to riddles of a more demanding nature. And through marrying this inclination for puzzles with the joy of exploring the colorful world of Labrynna and the pleasure of meeting the many amusing characters that are involved in its time-related conundrums, the greatness of Oracle of Ages is fully realized.

via The Legend Of Zelda: Oracle Of Ages — Nintendobound


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By Matt

A Brazilian gamer with a great love for playing Nintendo games, and a hobby of writing about his gaming experiences and thoughts. Even though that is what I mainly do for fun, I also love listening to music (especially rock) and watching movies (especially animations), so also expect a few posts on those matters.

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