Spoilercast – Zelda: Breath of the Wild


Hey everyone! Mr. Panda here, with a special spoilercast about The Legend of Zelda: Breath of the Wild! We discuss the game’s story, characters, dungeons, and ending. Needless to say, this is a SPOILER WARNING, so listen to this after you’ve beaten the game. Without further ado, enjoy the spoilercast!

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Miitomo 2.2.2 Update Now Available


Nintendo’s answer to social media, Miitomo, has received a new update to version 2.2.2 on both iOS & Android. It is not been revealed what this patch was for as Nintendo have kept quiet about the exact details of the patch and that it implements improvements to various features.

Prepare for another Update! Version 1.2.0 is Coming to Fire Emblem Heroes


Get ready to take a trip to the App/Google Play Store this week as Version 1.2.0 is coming to Fire Emblem Heroes.

 Screenshot_20170410-091808.png Continue reading Prepare for another Update! Version 1.2.0 is Coming to Fire Emblem Heroes

Binding Of Isaac: Afterbirth+ To See European & Australian Physical Release On Switch


Headup Games have announced on their Facebook page that they are teaming up with Nicalis to bring The Binding Of Isaac: Afterbirth+ To European & Australian retail for the Nintendo Switch. They also tease that their partnership could go further than just The Binding of Isaac: Afterbirth+ and that more details will be coming in the near future.

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You can expect to see the retail release for The Binding of Isaac: Afterbirth+ for the Nintendo Switch in the second Quarter of this year at a suggested retail price of around €39.99.

Source: Headup Games

Nintendo Direct Incoming! April 12 (US) April 13th (Europe)


A new Nintendo Direct is coming our way and will be largely featuring the upcoming Splatoon 2 & Arms for the Nintendo Switch. That said, the 3DS will be highlighted as well which could be featuring some of the games coming to the handheld console. You can watch the Direct either via Nintendo.com or via their Twitch channel when it goes live at 3:00pm PT/6:00pm ET on (11:00pm UTC/12:00pm CEST) on April 12th (April 13th for those in Europe).

The Weekly Wizard: Issue #12: Shovel Knight is the Mario of Indie Gaming


Welcome to the Weekly Wizard, the segment of Miketendo64 brought to you by the criminal mastermind behind Wizard Dojo, where I talk about stuff relating to Nintendo’s past, present or future!

Sorry this edition is a bit late. I exhausted my blogging powers writing the 500th blog for my site. But I’m still finding the time to write this anyway, because I’m sweet like that.


 

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When Shovel Knight was released in 2014, it became a smash hit. Drawing inspiration from the 8-bit greats like Mega Man, Castlevania, Super Mario Bros. 3, and even Duck Tales, Shovel Knight dug its way into our hearts, becoming a big-seller and critical darling, effectively putting Yacht Club Games into the spotlight.

What we may not have expected, however, is just how iconic its titular character would become. Since the game’s release, Shovel Knight has become something of the “Mario” of the indie gaming scene. He frequently cameos or is referenced in other indie titles, and he’s become something of the unofficial face of indie gaming.

Shovel Knight
Shovel Knight in glorious 3D, courtesy of Yooka-Laylee.

Shovel Knight’s most recent appearance is in Yooka-Laylee, Playtonic’s debut game and spiritual sequel to the Banjo-Kazooie series. But this is just the most recent in a long line of cameos and crossovers. Shovel Knight is even scheduled to make an appearance in Castlevania spiritual successor Bloodstained: Ritual of the Night!

There were some indie characters who vied for the position Shovel Knight now finds himself in: Meat Boy, Tim from Braid, that kid from Limbo. But none of them really fit the role all too well. Meat Boy was perhaps off-putting due to the sheer difficulty of his game, as well as being a disgusting slab of meat. Meanwhile, Braid and Limbo are perhaps a little too pretentious to be so widely embraced.

Shovel Knight was a different story. The game combined elements of so many classics of the 8-bit era, but put its own spin on things to create a truly unique experience. It controlled well, looked great, had a kickass soundtrack, and was original and fun.

Similarly, its titular hero was simple but memorable, much like the video game characters who inspired him. He’s just an easy to like character from an easy to love game.

Simply put, Shovel Knight fit the role of indie gaming’s mascot more so than I think Yacht Club Games ever imagined. And the great thing is his position in the independent scene made it really easy for him to gain more exposure.

Because indy developers are much smaller than the AAA companies, they can more easily communicate ideas without going through so many legal hoops. All kinds of indie developers were all too happy to include Shovel Knight in their games one way or another.

Shovel Knight was a game that quickly became a hit, and the easy access for other developers to include him in their games meant Shovel Knight quickly rose to prominence as a character. He even became the first official third-party Amiibo, and is still the only Amiibo based on an indie character.

shovel Knight

These days, it’s hard to imagine another indie character reaching the same iconic status. If Mario is “Mr. Video Game” then Shovel Knight has become “Mr. Indie Game.” This status couldn’t be more deserved, for who else could dispense shovel justice so beautifully?

This all begs the question of when Shovel Knight will get his own follow-up? It’s impossible to think that Yacht Club Games wouldn’t deliver the sequel we all want and expect. Will it simply be Shovel Knight 2, and serve as a bigger follow-up? Or could it be Super Shovel Knight, and take on a 16-bit style? Or maybe we’ll be seeing a kart racing spinoff!

Whatever the case may be, I think it’s safe to say that we’ve only scratched the surface of what Shovel Knight has to offer. Countless cameos are sure to follow, and I think we’ll soon see this indie classic become a force to be reckoned with as its own franchise. Who knows, maybe one day we’ll see Shovel Knight as a fighter in Super Smash Bros.


That’s all for this edition of TWW. How much do you love Shovel Knight? Feel free to express your shovel affections and dream Shovel Knight appearances in the comments. And be sure to check out my site WizardDojo for more of my opinions on gaming and other stuff, too!

[Random] Nicalis Reveals New Switch Boxart for The Binding of Isaac: Afterbirth+


Buyers of the launch edition, prepared to be pissed off!

 

As we await news for a physical release for those of us with a Switch in Europe, a second run of physical copies of The Binding of Isaac: Afterbirth+ has been confirmed by Nicalis and the boxart could not be any more epic than it is now!

I feel bad for those who brought the launch edition and then see this, because while the game is the same, regardless of what the cover looks like, it would have been nice to have been warned that a second run could feature different art compared to the original but it is what it is and this new edition is awesome! And to further illustrate such point, here’s both the new and old cover for you to decide which one looks best:

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 Source: @nicalis (Twitter)